Causes the pawns to break becoming unselectable, and trying to select them via the character bar will show you the world generated instead. Thanks to Saakra for the hard work! The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. The eye in the storm of modding never blinks. Causes pathfinding glitch where pawns will remain "Standing" on food or other tasks and refuse to navigate. Its better to build a small ship then expand it in space. This site lists know issues with other mods. [www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. Save Our Ship Wiki is a FANDOM Games Community. The machine gods only smile on the worthy. So you would have this. Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. Make sure they are connected to both the power and heat network and that you have enough heat and power capacity. You need to sign in or create an account to do that. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Like. This causes Camera+ to reveal the place where these images tile, showing multiple planets. The class attribute should be familiar to those who know HTML. You can then start a new game using this ship to continue your colonists stories on another world! The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. This can be used for a range of ways, from small modifications to existing pawns, recreating specific characters, or simply creating godlike pawns. Rimworld Multiplayer This is an excellent first port of call if you're looking to try and experience RimWorld with friends. A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. It is the field where we all share an interconnectedness and an inter-relatedness. Nevertheless, I cant plan for every contingency. The Blue Smoke which saves us, and keeps our files in order. Linux users may need this Harmony fix if the game crashes on startup. For you or your loved ones! Your Rimworld settings folder is ~/Library/Application Support/RimWorld. Manage all your favorite fandoms in one place! For you or your loved ones! Please see the. Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. Please let me know if something fails to transfer. You can find his excellent add-on "Alpha Ships" here. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. They are susceptible to freezing, however, but upgrades are available to avoid this in an immersive way. Vanilla walls and doors break rooms as well. Here it is: This is going to sound random, but I should thank you. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Warship Warship Exp. This page was last edited on 22 October 2022, at 08:55. See where in the list 'ToxicFallout' is. Otherwise, just remove gunplay. Ships can now be set as empire capital, and planets can be left behind and revisited to spread your empire to the stars. It is only visible to you. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. At least as of Alpha 17b, Steam Cloud synchronization is working as intended on Linux, meaning that save files are automatically updated across different Steam installations on multiple devices. You can help the Save Our Ship Wiki by expanding it . When saving the game manually, the player can choose a custom name for the save. This mod is compatible with existing saves, it does not require you to start a new game. are there any efforts being made to create compatibility between them? Click on a line, and then use the Ctrl+F function to find the name of the pawn you wish to edit. The sunlamp hydroponics system uses ~3600 watts. Harmony Core Royalty (Optional) Ideology (Optional) HugsLib RimThreaded There could be anything conflicting. This is a loose guide on how to order your mods, this should limit issues from soft incompatibility and mods not knowing to note which others should come before it (as a modder, it's easy to forget that.). Pawns can land in fogged areas after player ship destruction. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain? Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Space start might instead start you on an occupied tile on the planet. Custom storytellers based of Randy will not spawn any attacks in space. Special thanks to K[ludeon.com], who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. This field is universal. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Clicking the red "X" to the right of the save's load button will delete the save, though the game will ask the player if they want to continue with their deletion every time an X is clicked. Upload your own content or check out what others have to share! Otherwise rotate the parts manually by the left and right rotate buttons. On the google sheet for multiplayer-compatibility, it doesn't give any reasons why it doesn't work correctly and I couldn't find out why either on the steam thread for either mod. Within the section, each colony is stored as a list item
  • if multiple colonies were present at any point during the save. View source. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). Updated May 8, 2022, Last revision: 6 May, 2022 at 11:55 UTC (21). This mod is compatible with existing saves, it does not require you to start a new game. There are many ways in which a third-party mod could store world data. Turn off. Valve Corporation. To be honest both mods are way to heavy and heavy I mean that they change the game mechanics in every aspect, also multiplayer still have a lot problems with mods like Androids mod ++. Capturing still lets you salvage enemy ship. Zlevels does not cause any crashing or problems until you use it on a ship. Initial ship design only needs 1 reactor. If you read this and it solved your issue, definitely refer the bottom of this page, because you RTFM, which makes you an upstanding citizen and a true hero. Parts of enemy ship stay under fog even if they shouldn't. Androids do not require air to breathe. Save your game. All rights reserved. Space start map is not removed when no pawns are present. Randy spawns constant ship battles for some players. (RimHUD might hide this, or too many open letters cause it to be hidden. Linux users may need this Harmony fix if the game crashes on startup. Edit your save file and set AttackedTradeship to false. As of v.0.340, Adds additional airlocks with more healthpoints if installed alongside SOS2. The Blue Smoke which animates the machine, and gives life to the screen. You have destroyed the last enemy ship's control unit, to preserve the ship and capture it, you have to hack it instead. It seems like the graphical aspects should be intact, it would just be some xml relatioships that would need to be remapped. Each section is book-ended by an opening tag and closing tag respectively. Hull corners can only be rotated using the line and circle/ellipse designator shapes. The eye in the storm of modding never blinks. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. With this mod, any ship you launch is saved to a file. Sign in Some enemy ships have errors in object placement, calcs, etc. Rimworld Mods Miscellaneous Save Our Ship Save Our Ship Endorsements 59 Unique DLs -- Total DLs -- Total views -- Version 0.171 Download: Manual 3 items Last updated 24 September 2017 7:12AM Original upload 20 September 2017 11:59PM Created by Kentington Uploaded by Kentington Virus scan Safe to use Tags for this mod Tag this mod Description Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand! Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. The requirements for launch are much simpler in SoS2 than in vanilla. You can find his portfolio at https://www.artstation.com/thain. Hello! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. There you can select which ship you want to land. Power wires reset and wire inproperly when a ship is moved to and from space. This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. As of at least Alpha 16, Steam Cloud uses the directory ~/Library/Application Support/RimWorld By Ludeon Studios/Saves, whereas the game uses open ~/Library/Application Support/RimWorld/Saves/, therefore meaning the save game sync is currently not working. Create an account to follow your favorite communities and start taking part in conversations. Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. I built this with space expansion in mind. Some methods in SoS2 require so much computational time that threads will abort due to anti-deadlock time constraints. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. Research, player faction data, and pawn relationships are all carried over. If not, save again, reboot the entire game from the desktop, and continue. If youd like your mods armor to count as EVA gear, simply add EVA to its apparel tags, and make sure it occupies the Overhead or Shell armor layers (for helmets and suits, respectively). Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Saving manually also allows the choice of overwriting other saves. Recently fixed in a CE Update. You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . Reactors vent heat into rooms instead of the heat network. The geyser should be represented as a . SOS also includes new ship parts which allow constructing a proper interior. I am the dev on this mod but I have worked on skyrim mods. If they do not understand these words, send them here so the witches may pray over them and show them the way. Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. (does populate space with water on the overlay but it can be ignored outside that menu.). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Manage all your favorite fandoms in one place! Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. Most of those files are only a few kilobytes, but SOS comes pre-packed with 189 ships that count as enemies and event locations, the biggest of which were gigantic at 9MB before we found ways to optimize and compress that data down to just 714kb for the . Any mod that changes Vanilla ship parts or ship part behavior will not work with SoS 2! Ensure you have the latest required mods and everything is in the correct order. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. RimWorld's save files are written in XML and contain all the information about the state of the game. Thanks also to Sarg, who created new sprites for the space insects. Once there, you can expand it to your hearts content. If you liked my opinion, please reply. Load Order Management. You produce more than enough power. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. This item will only be visible to you, admins, and anyone marked as a creator. It is only visible to you. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. deleting permanent wounds) or add skills and passions. It is strongly suggested to set thread abort time to 60000ms (60 seconds) before going to space. Except for that RT 2.3.9 and above is compatible with SoS2. Radiators do not work under active shields nor when stealth drive is active. Log in to view your list of favourite games. This item requires all of the following other items. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Larger ships are harder to launch. Will cause raiders without EVA gear to arrive on the space map, dying and breaking balance and immersion. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. Will not be done by SoS Team. This mod serves as a comprehensive overhaul of spaceflight. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! For more details, especially regarding the mechanics of ship combat, check out our wiki. Thanks also to Sarg, who created new sprites for the space insects. Each fission reactor produces 7500 power. -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. Delete Biomes! The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Download Version: 1.4 Available on the Steam Workshop Direct Download Alert! All rights reserved. Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). Save files are the files that store a player's progress in RimWorld. Save editing can be a useful way to tweak the current game state. Build those AFTER ship hull and flooring. You will see a list of
  • events
  • . This is the error that spams (another one for Moody, but that's besides the point). Archolife plants and animals are by Oskar Potocki the man, the myth, the legend.Additional coding and maintenance by SonicTHI. After attacking the first tradeship notoriety keep going higher. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. I'd prefer it if you guys could work on finding the conflicts on your own. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. It will now never occur again. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! #footer_privacy_policy | #footer . Special thanks to SonicTHI for code additions and rebalances, to K, who helped thread our space renderer, Karrim for work on the vacuum pathfinding code, Saakra for helping fix issues with world switching, and to Revolus, who wrote a faster version of RimWorlds code for detecting attached ship parts. Dress in RimWorld style. In turn, within each colony, the section stores items, chunks, filth, plants, buildings and pawns. It is a field that both responds to consciousness and emits a universal field of conscious, informed, and intelligent energy. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. The requirements for launch are much simpler in SoS2 than in vanilla. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. This item will only be visible to you, admins, and anyone marked as a creator. If you have a related Youtube channel, enter the URL. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. for some reason the ship reactor keeps thinking there are no thrusters. Disable Compress Notifications to fix. Rather than needing to start a new game, once youve built a Johnson-Tanaka drive youll be able to jump between worlds at the touch of a button. They are stored with the file extension .rws, and can be read with any XML reader or Notepad. It is possible to change scenario parts when traveling to a new world, although some may be irrelevant. When the game autosaves, the save names are automatically labeled as "Autosave-#", with the number incrementing by one for every autosave stored. When saving the game manually, the player can choose a custom name for the save. Contents [ Hide] Basic Guide to Derelict Ship Start Before You Start So You've Started Combat It's also a good idea to follow design practices in the AI ships and build internal doors to refuel your engines from INSIDE your ship. Save Our Ship 2 Mod features An infinite number of messages will appear in the player message log. 1 General incompatibility 2 Mods with unknown compatibility 3 Incompatible mods 4 Mods with partial compatibility 5 Supported mods 6 The True Bugs Are Within Us! Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim!In vanilla RimWorld, the ship's only purpose is to serve as an . RimWorld BaseMay 6, 2022Libraries, ModsLeave a Comment, Author of the Save Our Ship 2 Mod: Kentington. Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. Going to Space is a Bad Idea - Save Our Ship: RimWorld 333,928 views Feb 7, 2020 Boy recording this took ages. Example of removing the Toxic Fallout event from the game: open the save file with Wordpad, press Ctrl+F, or +F on macOS and search for 'toxicfallout'. Allegedly, you can turn off "bullet trails" in Mod Settings to fix this issue as well. Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. It is highly recommended that you make a copy of your save file before editing it or save the new one as a different save file. To move the geyser to a new location, edit the coordinates stored in the line. SoS2 handles planet-hopping differently than its predecessor. Change this to only 1 line with just this: . You have probably reached to the point where a colony got boring. If youre a modder who wants to create your own enemy ships, check out the SoSCK: You may join our discord here: Official Discord for SOS2. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! (may also be in cache). This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. As a result, some hiccups are to be expected. This is due to the fact that the orbiting ship uses world tile 1 as its "true" location by default, and if that tile happens to be a body of water or otherwise impassible terrain SRTS ships will treat the ship site as invalid. Note: This structure was taken from 1.2 save files. As with always, it is harder to figure out how to create things from thin air than to change existing things. To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" The powerful open-source mod manager from Nexus Mods. Instead, the geyser can be manually deleted from the save file. Code and concept by Kentington.Artwork by Thain. Should work with pretty much every mod unless it changes ship countdown. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. Code and concept by Kentington.Artwork by Thain. You can then start a new game using this ship to continue your colonists' stories on another world! "Custom pathfinding" needs to be disabled in order to work properly with SOS2. When i tried to move my ship towards the center of the map, the screen went black and the hud disapeared. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. @fuchsmichael93 -- SOS2.6 is the official designation. This is a giant brick of information. Use radiators, which must be exposed on one end to space, and only work when shields are down. Multiple enemy ship maps should not occur normally. Just curious since you rework the Heating System etc. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. When departing a world, you can transfer ownership of your colony to an allied faction, and if you decide to return it may have become a thriving settlement of that faction. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Includes basic Combat guide. Garden Vessel --- Temporary data sheet: Categories If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). Vanilla Weapons Expanded - Laser | Vanilla Weapons Expanded - Laser A Workshop Item for RimWorld By: Oskar Potocki If you like this project, https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. DLC and mods are also integrated into save files, meaning that problems can occur when loading a save without the same content enabled as was originally part of that save. From simple a weapon being the same ID/Name. Gotta be honest, THATS A LOT OF MODS. Keep in mind, our Discord contains multiple projects. Conflicts with ship weapons. Already on GitHub? THE THUNDER HAS ENLIGHTENED ME! Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. All trademarks are property of their respective owners in the US and other countries. Pawn editing is another useful ability of editing save files. If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Espaol - Latinoamrica (Spanish - Latin America), https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0, https://github.com/SonicTHI/SaveOurShip2Experimental. Ships dont have insides so if you want that check out Save Our Ship 2! This can also be caused by many mods that modify world generation, add new biomes, etc. Now load your game, and make sure your ground colony is working. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Click the link to download. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Disable the "Disable orbital traders" option to fix. Also delete all other parts like start with. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. You can find his portfolio at artstation.com/thain. Research, player faction data, and pawn relationships are all carried over. And your brothers will respond by a song of percussion on the metal sides of their old machines, hollering in praise of the Blue Smoke which animates all electric things. With theSave Our Ship Modany ship you launch is saved to a file. You need to. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. Research, player faction data, and pawn relationships are all carried over. Use right click on similar items to access them. I can not find some items in the build menu. Glass Roofs and Ceiling Lamps cause failure to launch. Use right click on similar items to access them. Remove them. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=2009463077, http://steamcommunity.com/sharedfiles/filedetails/?id=818773962, http://steamcommunity.com/sharedfiles/filedetails/?id=2012586738, http://steamcommunity.com/sharedfiles/filedetails/?id=2009825774, http://steamcommunity.com/sharedfiles/filedetails/?id=2006605356, http://steamcommunity.com/sharedfiles/filedetails/?id=1551213814, http://steamcommunity.com/sharedfiles/filedetails/?id=1956517495, http://steamcommunity.com/sharedfiles/filedetails/?id=2007576583, http://steamcommunity.com/sharedfiles/filedetails/?id=728315620, http://steamcommunity.com/sharedfiles/filedetails/?id=1989352844, http://steamcommunity.com/sharedfiles/filedetails/?id=1845154007, http://steamcommunity.com/sharedfiles/filedetails/?id=1561221991, http://steamcommunity.com/sharedfiles/filedetails/?id=1508850027, http://steamcommunity.com/sharedfiles/filedetails/?id=1539031321, http://steamcommunity.com/sharedfiles/filedetails/?id=1827546987, http://steamcommunity.com/sharedfiles/filedetails/?id=1399212509, http://steamcommunity.com/sharedfiles/filedetails/?id=1467764609, http://steamcommunity.com/sharedfiles/filedetails/?id=1909914131, http://steamcommunity.com/sharedfiles/filedetails/?id=857350593, http://steamcommunity.com/sharedfiles/filedetails/?id=1365242717, http://steamcommunity.com/sharedfiles/filedetails/?id=1687566130, http://steamcommunity.com/sharedfiles/filedetails/?id=1875828205, http://steamcommunity.com/sharedfiles/filedetails/?id=839005762, http://steamcommunity.com/sharedfiles/filedetails/?id=1386412863, http://steamcommunity.com/sharedfiles/filedetails/?id=2010528561, http://steamcommunity.com/sharedfiles/filedetails/?id=1881665506, http://steamcommunity.com/sharedfiles/filedetails/?id=728314182, http://steamcommunity.com/sharedfiles/filedetails/?id=733997423, http://steamcommunity.com/sharedfiles/filedetails/?id=730936602, 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